Bungie Discusses New Content, Multiplayer Changes, the Future of Destiny

Home » Bungie Discusses New Content, Multiplayer Changes, the Future of Destiny

Destiny 2 is headed in the right direction. Perhaps it’s too little too late or maybe it could pull a healthy player base back in. For now, Destiny 2 Updates 2 is trying its best and is showing signs of quality of life for its future. Today it’s no surprise when buying a new game to be hit immediately by a patch, because what game makes it out of the door ever without having to go through a few updates and patches once it’s out the gate? Usually a major update will hit games freshly released within the first month followed by the steady stream of content and improvements. All of this is commonplace in the video game world and yet we as the audience still find time to get mad that games aren’t the perfect embodiment of what was envisioned. Developers do have a responsibility to be open with their audience and it does become a let down when certain things promised are nowhere to be seen or the game is more broken than let on. So let the saga of Destiny as it continues through the ages be a lesson, one that we are seeing more and more frequently – Anthem is on the horizon, after all. But it’s our responsibility as players and developers to keep the dialogue going to get the best experience possible from all sides. Good luck out there, Guardian.

Loot boxes make money. This is still the unfortunately reality of things despite the absolutely massive backlash that hit the likes of EA and Activision six months ago. Despite everything; despite the massive outcry and governmental investigations into this slimey practice, gamers are still buying loot boxes frequently enough to make them worth all the trouble they cause. They’re still in Overwatch, PlayerUnkown’s Battlegrounds is still developing theirs and now Bungie has unveiled yet another type of loot box to Destiny 2 as their response to the massive outcry against their baffling insistence on walling-off much of the game’s gear behind RNG loot boxes. The developer has even gone on-record to acknowledge fans’ dislike of the loot boxes and promised to explore ways to improve Eververse for players. Yet here they are with another loot box; they either don’t have any idea what the issue is or they think they’re going to make a lot of money from it. With Destiny 2 in such a sorry state, they’ll need to make that money fast.

Who would have ever thought a mobile game would end up on my list? As a big fan of the Hitman franchise since its second iteration, when it was announced that Square Enix Montreal would be working on a mobile game in the same universe, I was no doubt concerned. To my surprise, it ended up being one of the best games of the year. It takes the scenarios we’ve come to love in the full-fledged stealth games and creates bite-sized puzzles. There’s no game on my Nexus 5 that I played more of this year, trying to master each mission, while doing so with the least amount of turns or picking up the optional briefcase. While it’s not what I hope the series will move towards in the future, it is a nice side activity that will distract you for a couple minutes at a time.

While thinking about all of this, one other raid consistently keeps popping into my head, Vault of Glass. Ask any veteran Destiny player and they will probably say Vault of Glass is one of the best, if not best raid Destiny has ever had. It was a perfect blend of platforming, puzzles and bosses that created a ridiculously fun raid that could be played with ease over and over again. Even when taking new people in, it was understood that the longest it would take was minimum six hours. Leviathan was a false sale. Guardians struggle with it even when knowing the strategies for each room, the rewards are the most lackluster yet with no armor or weapons dropping to even give the slightest sense of accomplishment, and new players will probably not want to touch it because it requires a level of communication and coordination that only close friends, professional streamers or elite gamers really have.

We think that a lot of players are going to be pretty surprised about how 4v4 changes the landscape. In terms of being on a big team in Destiny, that’s the Raid. The pinnacle activity in our game is all about being in a Fireteam of six and solving the biggest mysteries in the game together.

This new loot box is known as a “Prismatic Matrix” and works very much like a package gacha. The Prismatic Matrix has its own pool of ten possible items for players to pull out of it and players can make ten pulls per week. Once the next weekly reset hits, the matrix will refresh with a stock of ten new items. The Prismatic Matrix only awards items players don’t already have, so each pull will award the player with something new. It sounds good at first, but there are a few catches. Players only get one free pull per week and all the others have to be paid for with real money. Players can’t even bank their weekly pulls in order to guarantee themselves something they want because Destiny 2 will only allow players to bank a maximum of three free pulls. This means that the absolute most one could get for free in a week is four items. That…really doesn’t sound like much of an improvement does it? If anything, these boxes will encourage burst spending as overeager players race to make sure they have all the items available for a given week.

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